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Old Apr 10, 2007, 12:36 AM // 00:36   #1
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Default Boss Aura Mystery

Well, recently in an update ANet claimed to have changed all boss auras to this new, glow aura.

Example:


On the other hand, some guys still have the old aura:



At first I thought they changed the aura for humans, since admittedly they look hideous with the old one. A certain undead boss right before the Lich in Hell's has the new aura, further proving this. However, I found an ice golem boss with the new aura, and I feel Charr are equally, if not more human-looking than a golem and retain the old aura.

Thoughts? Anyone figure this out yet?
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Old Apr 10, 2007, 12:43 AM // 00:43   #2
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New aura sucks, old aura rocks! Anet probably had too much to drink.
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Old Apr 10, 2007, 12:46 AM // 00:46   #3
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I've had trouble distinguishing between a few of the bosses. I have mixed up many monks with mesmers and rangers with necros which i have never done before. I dont like the new auras.
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Old Apr 10, 2007, 12:47 AM // 00:47   #4
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The old aura was better - with the new one it's hard to tell whats a boss anymore or even what kind it is.
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Old Apr 10, 2007, 12:56 AM // 00:56   #5
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I can point out a boss much easier now...but I really had no problem beforehand, just used the ctrl key

I also have trouble distinguishing between ranger and necro bosses. When I have them selected and agro'd, thats only when I can see the skills they are using and what exactly they are.
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Old Apr 10, 2007, 12:59 AM // 00:59   #6
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Liked the old better too.
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Old Apr 10, 2007, 01:02 AM // 01:02   #7
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Yeah. The new one, although the update log calls it a glow, it's just a retinting of the model!
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Old Apr 10, 2007, 01:10 AM // 01:10   #8
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Quote:
Originally Posted by Cthulu
I've had trouble distinguishing between a few of the bosses. I have mixed up many monks with mesmers and rangers with necros which i have never done before. I dont like the new auras.
Same here, wasn't sure which of the Abaddon's Mouth bosses Spindle Agonyvein was till he used Restore Condition.
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Old Apr 10, 2007, 01:15 AM // 01:15   #9
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I saw a handful of bosses that had the very first type of boss aura last time I played through Prophecies about a month ago. I guess Anet just misses a few.
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Old Apr 10, 2007, 01:42 AM // 01:42   #10
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Two video cards ago, the bosses looked like this to me.
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Old Apr 10, 2007, 01:46 AM // 01:46   #11
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The Coppered Centaur, holy-*%$#



Striped (stripped?) turtle. Kinda cool, actually, even though it's damned ugly.
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Old Apr 10, 2007, 01:49 AM // 01:49   #12
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Lawl! I just realised you can tell how long ago I took that screenie by looking at the skillbars.

Are the Luxon/Kurzick auras the same as boss auras?
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Old Apr 10, 2007, 02:55 AM // 02:55   #13
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I like the new auras...
They are more harmonic and make the bosses look more realistic (you dont really think the inside the GW world the "bosses" really glow, right?)
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Old Apr 10, 2007, 02:58 AM // 02:58   #14
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I don't like the new auras. It just looks like someone spilled some dye on them now. I miss the real glows
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Old Apr 10, 2007, 03:08 AM // 03:08   #15
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Quote:
Originally Posted by Sirocco Starluck
Two video cards ago, the bosses looked like this to me.
I think all bosses should look like that.
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Old Apr 10, 2007, 03:08 AM // 03:08   #16
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I thought the first boss I saw with the new aura was a ghost.
o.O
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Old Apr 10, 2007, 03:20 AM // 03:20   #17
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some of these bosses look really really wierd, it looks like the centaur is like a candy cane or something
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Old Apr 10, 2007, 03:20 AM // 03:20   #18
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on certain enemies the new aura is nearly impossible to see, such as on djinn
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Old Apr 10, 2007, 04:14 AM // 04:14   #19
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This new aura on the bosses is ugly T-T!
Its bland and doesn't stand out that well imo. The old aura was pretty and it actually stood out ^^

Change it back please!
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Old Apr 10, 2007, 04:34 AM // 04:34   #20
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The strange thing is, some bosses seem to be missing their aura completely. A few times on Vermin runs Shreader doesn't even have one. Those oddly seem to be the same times he drops his green.
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